Boss Mode is here!
Click the post title for the full list of details after the jump.
Change Log 1.2.04
-New Mode: Boss Battle Mode
-New Boss: Onix
-New Moves: Rock Polish, Curse, Yawn, Sonic Boom, Disable, Harden, Bind, Rage
-PokeDex Entries for Machop, Bellsprout, Tentacool, Geodude, Ponyta, Slowpoke, Onix
-Astonish now is a lot faster and should be easier to use.
-There is now an indicator for Critical Hits.
-Critical Hits are now calculated like they are in the games (ignores the target’s DEF buffs)
-Super Frames now put user in invincible state after being used.
-Graphic effects such as Poison or Wrap now scale to the size of the inflicted.
-Steel no longer resists Dark and Ghost (Gen VI standard)
-Fixed Abra’s hurt animation
-Agility had the wrong MoveDex entry
-A bug in the coding would attempt to Infatuate twice whenever Attract was used.
-Being hit multiple times by the same move due to Super Frames should be fixed.
-Thunder Fang was a Fire-Type move
-Rock-Type Pokémon have their Special Defense raised only by 50% in a Sandstorm. This was accidentally 100% in previous version.